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Kurushima Kinai (久留島喜内?, d. 1757),[1] also known as Kurushima Yoshita[2] and Kurushima Yoshihiro (久留島喜内?),[3] was a Japanese mathematician in the Edo period.[4] The Japanese board game of shogi attracted Kurushima's interest; and he was recognized in his own time as a master player.[5] Among shogi players, he continues today to be well known for seven "puzzle ring" gambits with subsequent sequenced maneuvers -- including the "silver puzzle ring."[6] In his lifetime, he was recognized among the most prominent intellectuals. His mathematical gift was highly esteemed.[7] Kurushima, like most of his contemporaries, was very interested in the mathematical problems involved in "magic squares."[8]
Kurushima's published writings are few.[3] This is an incomplete list, which may never be able to satisfy particular standards for completeness. You can help by expanding it with reliably sourced entries. * Kurushima kyokusū (久留島極数?) OCLC 033747221
* Sangaku, the custom of presenting mathematical problems, carved in wood tablets, to the public in shinto shrines Notes 1. ^ 久留島喜内 -- Chiba University, Dept. of Mathematics and Infomatics
* Endō Toshisada (1896). History of mathematics in Japan (日本數學史史 , Dai Nihon sūgakush?). Tōkyō: _____. OCLC 122770600
* Shogi, Kuroshima's "Silver Puzzle Ring" gambit Retrieved from "http://en.wikipedia.org/"
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